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Syberia II will be the second and final installment of
Kate Walker's joint adventures with Hans Voralberg. After leaving behind
all her worldly possessions with the sole purpose in joining the heir of
the Voralberg family on his journey, Kate's role will undergo a remarkable
change. From being the pursuant, she becomes Hans' main acolyte, his
support to attain the elapsed terra firma of the mammoths. * The artistic approach initiated in Syberia will
again take a significant presence in the sequel. As noted by Benoît
Sokal, author and artistic director : ""Before being a game,
Syberia is most notably a story. To express Kate Walker's adventures
through a medium such as a Video Game allowed us to explore a totally new
artistic expression, particularly in the relationship that has been
developed between the player and the story. This relationship has revealed
itself as being very intimate and it is something we want to make sure to
keep with Syberia II."" * A few
improvements will be noticeable to Syberia II's structure thus increasing
the game immersion and to deepen the game experience. Some technical
advancement to the graphic engine and added in-game animation will bring
more life to each scene, as the game should boast a more dynamic global
environment. Also, the conversations will be generated by an evolutionary
dialog system and some movie-like camera angles will offer a totally new
perspective to the player controlling Kate.
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